C++/C# programmer
For university, I had to make a game from scratch, using OpenGL(ES2), that runs on both a Raspberry Pi and Windows.
I made a small demo of a cloth simulation that is used to control a ghost. It uses a BVH to optimize self-intersection detection.
For university, I created a CPU raytracer. The focus was linear algebra, (spatial) data structures, unit testing, lighting, project setup, and optmization.
This was my first interdisciplinary university project. We made a small demo with a team of programmers, designers, and artist.