C++/C# programmer
I worked on three apps and two lines of games meant to train people with acquired brain damage to use coping strategies for their new disabilities.
To improve the accessibility of an applied game for people with acquired brain damage, I wrote a tool in C++ that generates Text-to-Speech audio for all text in the game.
For the 2020 global game jam, I helped make this small game about repairing toys with a team of programmers and artists.
In highschool, I made this simple game to showcase everything I had learned about Unity so far.